Hey,
Im trying to add some SSS to my character in Maya 8.
He has a displacement out of Zbrush.
Because the misss_fast_skin node doesnt have a diaplacement input I’m trying to out that node into the color of a blin which has the displacement… Not working so far… am I doing it wrong? Is there a way? or is it just silly to think that sss can with with a displaced object?
Thanks!