Hey guys,
I have a scuplt of male face, and I would like to transfer some of the skin details of the face onto an entirely different sculpt (i.e., not just a lo-res version of the same sculpt).
I know it is possible to transfer details from a high res sculpt to a lo-res version of the same scuplt (using morph target for example). But this requires the same vertex order. I am looking to just take some surface details on one face and “paint” it on to another face.
Just a wild guess: Is there perhaps a way to create an alpha brush of the source details somehow?
Thanks for any tips in this,
-P