How can I POSE my characters made of ZSpeheres in mesh mode? I saw that guy in tutorial made character out of ZSpheres and then press A and in mesh mode use move and rotate to move his arms and legs like the character has bones…how to do that?
Does anybody knows this ? Come on…I know that a lot of you are expetrs:D
You can make a skeleton by zpheres and goto tool menu=>rigging=>select mesh. After place your skeleton inside model, and press bind mesh - after that you can pose your character by moving zpheres
Hi SkyGround. Thanks on reply. You see, my mesh of human body is already modeled with ZSperes and when I use Preview Mode I can switch between mesh and ZSpheres. But how to attach that sceleton (ZSpheres) to my mesh when I already have ZSpheres as the base ?
Thanks
Hmmm…interesting… i dont know ( But…if i will be lucky, i wiil meet my friend and ask him, i think he know