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Posed model, but want to update UNposed model...

Hey folks -

Getting back into ZBrush after a long break. Did a quick search for the solution to this, but came up blank…

I have a model that I built with symmetry (call this version 1)
I used transpose to pose the model (version 2)

Is there any way for me to make changes to version 1 (the original unposed version) and have them propagate to version 2 (posed version)?

Thanks!

yes and no.

if you stored a morph target, you can turn it off. if you posed him on a layer, you can turn it off.

if not…which i’m guessing is the problem

you can turn on poseable symmetry

tool>transform>poseable symmetry

hope that helps.

Thanks. It doesn’t solve my particular problem, but it’s good to be reminded of layers and morph targets.

I still have to believe there must be some kind of “trick” to be able to integrate my changes from my unposed mesh into my posed mesh. :slight_smile: (maybe not… but it seems like it should be doable…somehow)

I think if you have version 1 saved as a ztool and v2 saved as a ztool, you should just be able to draw version 2 on canvas, press edit and and then Tool/ load… and load v1. It should overwrite the v2 model. As long as the vertex count is the same.

Alright… I’ve tried some other things and perhaps I’m missing something.

I guess my new basic question is this…

Besides “poseable symmetry”, is there any way to pose a model (no subtools involved), but still work on the unposed (symmetrical) model and have those multi-res changes propagate to the posed model?

yes, as I said you can pose your model “on a new layer” with transpose, no need to use transpose master as your not using subtools. Then save the unposed one the one with new details. Then draw your posed model on canvas enter edit mode and just load in your unposed model. I think that should work… let me know.:smiley: P.S. they both need to have the same subdivisions for this to work.

Got it! Thanks.

Had to try it a couple different ways to get it to work, but this is what worked for me. I suspect you could go about this in another order and get the same results…

  1. Save both posed and unposed versions of the Ztool (which I already had)
  2. Export the highest SubD level of the unposed model as an OBJ
  3. Take the posed version at the highest SubD level and create a layer
  4. Deselect the layer
  5. Import the OBJ of the unposed model. This replaces the “posed” version with the unposed version, but maintains the posed version on the saved layer.

Now, make changes to any SubD level of the unposed model and they will be reflected in the layer of the posed version - but you have to go up to the SubD level of the posed version to turn on that layer (that’s why I saved it at the highest subD level).

Make sense?

That’s an interesting way of doing it, glad you got it to work. :+1:

For whatever reason, when I tried your exact steps, my ztool would not update when I loaded in the variation of it. So I tried importing OBJs instead and that provides enough functionality to keep me productive. :slight_smile:

Thanks again.

If the method you describe by loading Ztools does work, please let me know. I’d be curious as to whether it allows for any added functionality.