ZBrushCentral

PolyPaint missing while transferring UV !

Hi !

I work on model with something around 30 000 polygons. I use a UV master and work on a clone.

When I copy UV from a clone and try to paste it back to my original mesh (with a polypaint) PolyPaint dissapears…

I really don’t have an idea why :frowning: Please help me if You have any idea how to solve this problem !

Which version of ZBrush are you using?

ZBrush 4R7 64-bit

I tried on the other meshes mostly with lower resolution and it works - so… is it some kind of bug ?

Make sure you have the P3 update (it will say top left of your UI).

I don’t know why it should be a problem with one mesh and not others. It’s not a bug that I’ve heard of. Check that Colorize is still on - the polypaint may be simply hidden.

Thank You for Your help! I will try to fix it :wink: