Hey guys,
I’m trying to create a polypaint from a texture so I can alter the texture. I know I’m supposed to import the texture via “Texture>Import” and then flip it in V. Now it should apply to the model correct? It’s not applying to the model. I put a matcap white material on the model and it’s not applying the texture at all. It’s showing in the texture box and I have “Colorize” turned on under Polypaint, and also when I hit “polypaint from texture” under the polypaint menu it doesn’t create polypaint from that texture. It just stays white. I also have MRGB enabled when I do this which it says you have to do.
So not sure what’s happening but I can’t apply any textures to the model. UVs are laid out.
Thanks for any feedback,
CJ