ZBrushCentral

Polypaint Color Bleeding

Got a simple question that I’ve searched and searched for the answer to.

When I paint on a mesh using polypaint, I get a small amount of color bleeding on the edges. Even when using the masking tool. When using the lasso tool to make a mask, how can I make the edge of it sharp?

Sorry I’m new to zbrush so I’m not sure what information I should provied concerning my project or workflow make solving this easier.

I appreciate any help!

Attachments

colorexample.jpg

maskexample.jpg

Found the answer, under the masking settings on the right you can sharpen the mask.

Have to get the hang of the ui to kind of know where to look for these things.

A quick way to sharpen a mask is to Control Alt Right Click on the object, and to blur your selection you can Control Click the object, multiple clicks mean more sharp or more blurry, its pretty awesome.
To invert your mask you can Control Click on the Canvas.
If you Control Click your Canvas while nothing is masked it will mask the whole object, this can save a lot of time in some cases, and get your mask into hard to get at areas.
You can then hold down Control and Alt while drawing to remove bits you dont want.
Control Shift A clears the whole mask, and Control A is the same as Select all (or Control Clicking your Canvas), it masks the whole object.
You can also make masks with alphas selected, some are fuzzy, others sharp so thats another method.
Digging into the Masking Palette is also a good idea, it got some remarkable things in it.

Cool huh?