ZBrushCentral

Polygroup / seperated Model parts texture import

Hello everyone. I have the following problem. I have an object with 4 UV_Tiles. I converted this object into a polygroup and divided it into UV Groubs and separated a part of the model and then imported a texture. This texture is displayed on all UV_Tiles.
I can’t load textures onto the parts of the object that I separate.
I’ve gone through several tutorials, unfortunately it doesn’t work.

Who can help me with that? Thanks and Greetings

Spacelover24