I have a model with high polygon count in zBrush, and it needs to be converted into nerves either in Modo or Rhino for this particular work flow. I am in a dead line!! I have to solve this today. Any suggestion ?
I try to retopo the model, but when open in Modo nerves the surface becomes faceted, and I need to keep the nice curvature.
Another person will be cutting into my model to add high precision parts, and openings.
I reduced my polygon count to minim. But it needs to be transfrm into nerves!!
Thank you!! ant help , advice, or suggestion would be highly appreciated!
mandrea