ZBrushCentral

Polipaint problem on dynamesh in 4r6

When dynamesh have some errors like faces with multiple references to same vertex or have some edges that are shared by more than two polygons to fix it i have used to hit the fix mesh button and redynamesh my object in 4r5
after hitting button “fix mesh” in 4r6 polipaint is messed like on picture below
Same thing happen after new brushes like “trim circle” or “trim curve”
When dynamesh have no errors no problem occurs
It’s look like to fix mesh 4r6 make some strange operation that make a mess with polipaint
In 4r5 there was no problem like this
When i try to reproject polipaint again on fixed mesh it’s look almost that same

pictures:
1.good
2.after “fix mesh”
3.after “trim circle”
4.Re projected polipaint

Edit:
Same problem on 4r6 and after update to 4r6 P2
When i open same ztool in 4r5 everything works fine for me

Edit:
The problem exist on all my models only in 4r6 same operations in 4r5 give good results
one more example here:
After hiding part of mesh and delete hidden when i push button “close holes” same strange thing happen to polipaint and reprojection doesn’t help as well.

Thanks
Piosio

16GB RAM - Intel I7 4770k

Attachments

fix_mesh.jpg

normal.jpg

trim-brush.jpg

projection.jpg

after.jpg

before.jpg

Anyone else can reproduce this issue ?
Same thing happen with UV so it doesn’t affect only polypaint and dynamesh… ;(