Posted this question 4 days ago with no response.
Surely someone would have broken a sub d model’s symmetry by now.
How do I send selected vertices back to zero along an axis to restore symmetry?
Mirror and weld doesn’t work as it generates internal pollygons even if it is .0001 unit from zero.
Thank you for any help.
My current work around is to move all the vertices a fair way from zero and do a mirror and weld and then delete the edge loop that was misaligned.
Im sure there must be a better way.