Hi guys
I’m super new to Zbrush. I just need to do this very simple operation but I’m not sure what I’m doing wrong please help?
I’m making a head cap for a ball jointed doll, here is a picture of the Head Cap (which is a dynameshed subtool):
On it I have some cylinders which are just made by appending cylinder subtools from primitives (I haven’t dynameshed them yet). 2 of those cylinders which are nestled inside the extruded part of the head cap are meant to be subtractions, the 3 other cylinders I am hoping to fuse onto the walls of the head cap.
I tried fusing the 3 cylinders onto the head cap first by:
- making sure the headcap subtool is at very top
- put the additive cylinder right below it, changed the double moon icon to the left one (to indicate additive).
- click merge down
- click on Dynamesh
But the result I get is this:
You see how the concave part of the head cap is suddenly just filled? I don’t want that. I just want the cylinder to stick to the side of the wall… why is it filling up? It thinks that the head cap cavity is some sort of hole all I can figure… so how do I stop it from doing that?
I thought that maybe I should go down to “Preferences”, then under “Geometry” - “Close Holes” I should slide the setting to zero. I tried that but what happens after I redynameshed after that is that my head cap now has lots of tiny holes like it was perforated!
Do you know why this is happening? And what can I do to achieve what I want to do?
Also, okay now I tried the subtraction boolean. Here were my steps:
- making sure the headcap subtool is at very top
- put the subtractive cylinder right below it, whilst it’s selected i went down to Geometry, then under Polygroups I clicked on “Group as dynamesh sub”, then on the subtool pallete itself I changed the double moon icon to the middle one (to indicate subtractive).
- click merge down
- click on Dynamesh
But omg!! Why is it filling up the hole again??
Please help… It’s been weeks and I can’t solve this…