ZBrushCentral

Please consider making this change to the U.I

I’ve used zbrush daily for my job since zbrush4.
in that time, the U.I. has become incredibly vast, but cluttered.
the biggest issue I have, is that there is so much in the tool palette currently, I spent an inordinate amount of time, having to scroll though it.
I’ve made custom menus to help mitigate things, but the real problem I think is the way the tool palette is set up. having the SubTool list locked in it really forces you to have to constantly scroll, open and close menus, hunt and peck, etc.
if the subtool list and perhaps even the loading and saving controls were in their own dedicated palettes, it would open up a world of flexibility to the U.I. and it would give back a LOT or real estate in that tray.
if you look at the attached pics, you can see that by separating loading and saving, the subtool list and relevant commands as well as all the other tool subpalettes into their own dedicated palettes, it would allow for a lot more customization and for those who don’t want any change- it could basically be set up as it always has been, with little functional differences.
Please, Pixologic… just take a look. think it over. it doesn’t seem like making this change would offer much difficulty on your end.
it would however, really make for a more efficient workflow for myself and I’m guessing, many others.
thanks!

Ui1

Hello @Ham_Sammich

Feature requests should be submitted directly to Pixologic Support. These are the ZBrush Central community forums, and requests made here are likely to be missed by the actual developers. :wink:

thanks for the tip!
I hadn’t even considered that!

I think the problem with moving those two options (Remesh and Extract) to Geometry is that they do not alter the geometry of the selected Tool. Instead, they are both options that create brand new subtools. As a result, I think their current placement in the Subtool subpalette makes more sense.