Hey, I’m making armor with a specific pattern. I modeled the armor pattern myself in maya and I’m trying to put that over my flat armor mesh in zbrush, how can I do that? Attached are images of my reference, base mesh and the pattern. I cant seem to get it to fit properly
I tried a few ways already;
-matchmaker brush, didnt seem to work well unless the armor patter is already in the correct position
-manually deforming in transform mode, hard to get to fit exactly
-zproject brush, needs the pattern to also be deformed in the correct position before using it
- noisemaker is the best option, but I cant seem to get a good alpha from my mesh, tried baking it in zbrush and substance but both gave a lot of issues
Base mesh:
Pattern:
Reference: