ZBrushCentral

Pixar's RenderMan & Pixologic's Zbrush

Hello,

The soon to be released, RenderMan Pro Server 15.0 and related products support Per-Face Texture Mapping in the new texture format: Ptex.

- Does this have any impact on the Zbrush production pipeline?

  • Will Pixologic implement Walt Disney Animation Studios Ptex, texture format?
    - Will renderers support ‘Per Polygon Painting’? <- (does this even relate?)

Perhaps a smart person could shed some light on the implications of this development in conjunction with Zbrush.

-Link to Walt Disney Animation Studios, Ptex site.

  • Link to Pixar’s RenderMan Pro Server 15.0, latest features list.

That would be… AWESOME!!!

What is the sound of one hand clapping?

If a tree falls in the forest and there is no one there,do
the other trees cry?

I hope they dont cry, that would be depresing knowing how many branches i broke over the years ;(

http://www.youtube.com/watch?v=L8Q1nLwYK6E

There you go bicc. Next time use google please :slight_smile:

Disco Stu and Slocik=:+1: :+1: :+1: :+1: :smiley: