ZBrushCentral

Pivot point - midle point and snaping tools... HELP ! - Answered.

Hi guys, I have a question
I made a body and a head on 2 seperate files…now I try to "merge"them together true the insert mesh brush… the head on the body. my main problem is quite simple … I would like to place it EXACTLY in the center so that when I go on with sculpting my mirror axis (X) is in the center of all my body (this will NOT happen if the head is not placed exactly in the center. Can I snap it somehow ???..

the other question (similar) is this: can I move my mirror axis back to the center …so that I can sculpt simetrically???

thanks guys !

Use symmetry. For example, if your base model is X symmetrical, have X symmetry turned on when using the Insert brush. If your model also has another axis of symmetry, turn that on as well.

When using symmetry, you’ll see the points snap together to indicate that you’re drawing one instance exactly on the symmetrical axis.

Thanks :slight_smile: it worked well :)…