Hi I am quite new to ZBrush. I own version ZBrush 3.5r3. My problem is this.
I am trying to paint an object (tool) using ZProject. This is how I am trying to do it.
Step 1. I select Standard Material flat colour.
Step 2. I import a texture and select Crop and Fill.
Step 3. I select Material Matcap White, then select Texture Off.
Step 4. I drag my object into the canvas, but need to raise it above the background texture that I wish to paint from because half of it is sunken in.
Step 4. I select Deformation > Offset X and raise it out a little.
Now my problem. When I try to rotate the object on the canvas it doesn’t pivot around its central point, rather it orbits were its pivot was before I offset it. The offset method worked fine for me in Z Brush 3.1, but now this change has really slowed down my work flow, since I can’t figure out how to let the object keep its pivot at its centre and raise it far enough above the background that I wish to paint onto it using Z Project.
Any help would be great. Thank you for your time in advance.