ZBrushCentral

Performance Issue

Hi, I’m getting this pixelation when masking and polypainting and haven’t been able to figure out the cause. I’m using a threadripper 3070 with 128 Gb ram and Nvidia RTX 4000 so I have plenty of processing. Is there a known issue with the Nvidia RTX 400?

Any suggestions

thanks

Hello @Room123,

There is a know issue in the current release version when working with a “Distance” value of less than 100 in the Lighting palette. If that doesn’t describe your issue here, you should contact Pixologic Support.

Thank you!