Hey guys, here is the final concept of my red demon concept: ‘Peccator’. This is the second one in a new series I’m trying to start haha (the first one was Chrysallis)
here is a closeup
the base model in ZBrush

and the final sculpt:
The workflow for this concept is very straight forward… Everything setup and sculpted in ZBrush.
textures in Substance Painter (using ZBrush polypaint as base, SP mostly for roughness variation and cavity)
And then rendering in Marmoset Toolbag, you can check my ArtStation for a short video showing the ‘realtime’ setup of the creature in Marmoset.
Hope you guys like it!