ZBrushCentral

Part of my model is invisible. How do I make it visible?

I have 2 objects of a belt that I’ve UV’ed and imported into Zbrush. Problem right now is, the knot area is transparent and I don’t want it to be transparent, how do I make the transparency go away?

I’ve fixed this problem with a different solution which I don’t like because it forces me to create an extra UV map for just part of a belt. What I did was I imported the belt knot and the belt separately and appended it into the subtool.

This is how I want it to look, but I want the objects to be combined when I import it in.

Again, here’s the problem.
This is what I need fixed.

your normals are flipped on the knot part of the belt. you can either flip those normals inside your other package, or hide everything else and then go to tool>display>flip

tada

have fun

You will always have part of the model invisible if you can see ‘inside’ like that. The solution is to press Tool>Display Properties>Double.