Finally I finished work.
I made the Oriental sword master concept.
I dress when creating her, I was improving Korea traditional costume.
It’s call is ‘Han Bock’
And It’s real time modeling data. I use 8316 face (Only character)
Finally I finished work.
I made the Oriental sword master concept.
I dress when creating her, I was improving Korea traditional costume.
It’s call is ‘Han Bock’
And It’s real time modeling data. I use 8316 face (Only character)
Lovely work ! It would be cool if you posted images of your high res sculpt as well.
yeah post moar…
zbrush data
great …
Looking good!
awesome! I love lowpoly work as much as super high detailed sculpture
wow
really cool model, what program did you use to render your final image?
I use 3dsmax.
My rendeting skill is very low.
I only make scene 3 point ligt.
and additional UDK shot.
Tweeted on Pixologic Twitter
Character image renewal.
i swear, her boobs get bigger from picture to picture ;D Anyway nice work on the model ;]
i swear, her boobs get bigger from picture to picture
small_orange_diamond
small_orange_diamond
so it isnt just me who thinks that.
cool model also, keep it up
Very good artwork hanguny : ) I love how it looks like it is straight from an Asian MMO game,you must have taken a long time to do this.That is a lot of detail you got in there for such low poly and the design and patterns on the costume is very cool.I was wondering do you not try to do render passes for your still images and edit it in photoshop for the final rendered image?
love your style would love to see more artwork from you.
peace.
you got my vote too.
My rendering skill is very low
I more study rendering skill and make more high quality character then this.