Here is a example of organic workflow
- make a qcube on y
- with zmodeler brush hover over polygon hit spacebar go to insert polygroup island ,center and border, and insert region
3 see the result of doing that
4hovering over the new polygroup go to qmesh polygroup all and hold the pen/mouse down and move in the new polygrouip - the result
6 go tool geometry dynamic subvdiv click dynamic and make the smooth subdivion 3 or more
7.with the edge seelected go to inset single edge lopp and put in a few edgle loops in the moved island and outside of the round cylinder - with the pins i call them pins u can move the object to form anything u want or use any of the zmodeler actions
- after u made your object hit apply in the dynamic subdiv
- go to tool make polymesh 3d
- goo tool geometry dynamesh and put in 200 and hit dynamesh and use any of the brushes ex claybuildup to deatail it more