Thanks everyone!
FXWave, that really depends on the kind of details you’re looking for but don’t expect to get stuffs like very little details such as skin pores and stuffs like that with Lightwave. What I usually do is… first head where I do most of face structure changes and big details (for displacement map), I then use another one where I do little details and I use is as bump map.
I really hope the Luxology will have micro displacement in its renderer so that I can finally make the switch.
Webhead, I used Al Pacino as a base ref but my intend wasn’t to model him at all… it’s just that it’s a bit easier when having some ref pics to make a character… as I’m a big movies fan, I most of the time use favorite actors as ref.
Hey Dickie, so you work at Digital Domain then!?!.. I remember a year after they left Belgium, I went to Siggraph… they were back then working both at DD and we had the change to visit the studio… if I remember well, Frank was working on ‘Titanic’ and Danny on ‘Red Corner’… I also remember being very impressed by what you guys were doing over there:)
Nightwolf10, I use Modo for modeling and I don’t really use any special techniques to model.
Most of the time I use ‘Edge Extend’, ‘Element Move’ and ‘Bridge Tool’. I think for as long as the techniques suit you, there’s no rules and only the result count.
Here’s a little update of the Gorilla head:
The ripper.