ZBrushCentral

Old Ballerina

Hi guys.
This model is porcelain figurine.
Modeling - Blender 2.48. Sculpting - ZBrush. Render - Maya (mental ray).
OldBal.jpeg
:slight_smile:

Attachments

BackBal.jpeg

BrushPr.jpeg

Very convincing render, think you nailed it. I think the subject for the sculpt is great as well, surreal, funny, even touching all at the same time with alot of great sculpted surfaces to enjoy looking at. Little bit more sheen to the porcelain material wouldn’t hurt to knock down the chalky feel though. But then again, there’s a few types of porcelain, this could very well be simply unglazed.

hey dimetri!

hahah… very nice render and fun idea.
well executed too. only crits would be her dress. think that could use some more work to match what you done on her.
also, her resting foot. it looks a little like she isn’t really standing on the ground.

looking forward for more.

-r

Hi dimetri.
Its a great sculpt, good render too. :+1: :+1: :+1:
Still waiting the blender internal render.
@ rasmusW
She is a ballerina, they don’t standing on the ground, they fly. (almost) :smiley:

Haha, great model and very realistic render :+1:

Hahaha! Nice point of view.

Hello Dimitri. Your render is very great, and I was wondering If you could post some tutorial or show us the render settings you uses for this model…

Thanks guys! )
mihalis: I’m not going to render this model “render internal”. Blender Internal, I’ll use the on next models.

Great Job with a Real Anatomical structure !!! :sunglasses:small_orange_diamond:+1: