ZBrushCentral

Office Worker Hero

So I am working on this character for a class and I thought I’d post it to get some critques and what not. He’s an typical cubical worker, maybe computer programmer or something and his company’s been ambushed by bad guys so it’s up to him to take them out. So he goes kinda Rambo with the necktie headband. Anyhow comments and tips would definitely be helpful.

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off the top of my head the nose, nostrals and lips need a lot more work. brorden the bridge of the nose, round off the nostrals and make them smaller then flow it down into the cuticle and into the lips. there should be one flowing line running from the top right of the eye brow to the bottom of the chin center. i would also think about the headband. i know the temptation to use the extract tool constantly but it gives lines that once smoothed make them look like jelly babys. and spend a little more time in an external editor to try and make the shirt thinner. a bit more detail in the low poly external stages will pay off big time when it comes to bringing them into Zbrush. hope its been handy!

Ok, so I redid the face a bit and starting working on the open collar shirt a bit.

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A little more of an update. Fleshed out the rest of the body, need to tweak a few more things and on to the detailing.
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Nice work.

My crit would be what was mentioned earlier. The nostrils seem to tall when viewed from the front and the tip of the nose seems to thin.