Hi
I’ve been using the demo1.55b version of zbrush but I have just orderd zbrush2.
I notice that they recommend more than 512MB or RAM if you wish to do multi million polygons but the minimume requirements is 512MB. I got to wondering just what the constraints would be for number of max polygons you could display as you go up from 512 to 1G of RAM. I’m interested in this because I am trying to decide if I would really need more RAM for my system to create what I would be working with.
For example I would like to manipulate and make clothing objects for poser charcters. I also am bryce user and I may like to create objects to be used in that program or just simply use them in zbrush should it prove to fullfill my needs. I often do post work with either paint shop pro or photoshop. I am not planning on doing animations at this point. Just fine art and 3D creations and rendering. based on this would 512MB of RAM provide enough memory to do these things with good results?
What is the max polygons that should be used with 512MB of RAM? And if I were to exceed that max will it crash my system or just the program? Would this make the object unretrivable if that did happen (what am I thinking… of course it would be unretrevable since the program closed without saveing… doh:lol: ) But would it cause any problems with the last saved version before being dropped/dumped from memory?
Now I currently have two choices should I need to upgrade my RAM I can either go with 256 or another 512 giving me a total of either 768MB or the equiviant of 1G of RAM.
does anyone know the approximate limits of each of these Memory amounts on polygon count? I’m sure others might be interested in this info too…
512MB = approx x # of polygon max???
768MB = " ??
1GB = " ??
Thanks in advance… for answers and putting up with my sometimes irritating questions.