ZBrushCentral

nude female pose

Hi

This is a model I did as a female generic model at Pendulum. She’s modeled and rendered in Maya. All the displacement and bump maps were done in z-brush and the cloth.

Comments and crit are welcome,

nude_pose1_comp.jpg

Gina

Modeler and texturing artist
Pendulum

Attachments

nude_pose2_comp.jpg

Well done Giad, quite natural pose… and the sss quality of the material is convincing.I am not sure if the length of her left arm is a tiny bit too much… Is there any chance for us to have a look at her topology? :slight_smile:

I really like this piece it kind of has a painting look to it. You said you work at Pendelum? Didn’t you guys work on Paraworld? Just curious because I have looked into that game a lot and the creation of the dinosaurs etc. I think Pendelum did a splendid job of creating the creatures.

Hi,

Sorry for double posting,

TheLastDom - We did the cinematic for Paraworld, it was a really fun project to work on.

here’s the wire of the model.

[female_model.jpg]female_topology.jpg

Very clean topology, brilliant work :slight_smile:

very clean model

lighting and rendering is excelent as well:D :+1:

She looks beautiful.
Nice modelling and texturing, my only crit is that maybe the elbows are a little too sharp? Minor crit, I know.

Jit.

very cool!