Hello,
I’m a newbie to Zbrush and I’m sure this is a simple question to answer but I have had no luck finding a solution yet.
When I import an .obj from another software Zbrush interprets the normals pretty much as I would expect. Then when I send to Keyshot or bpr render or even use GoZ to Cinema 4d the normals were smoothed and it looks wonky. It makes me think I have a simple setting somewhere in Zbrush that I can turn off so that all these export functions will skip the normal smoothing step. I just can’t seem to find where that would be. Any direction on this would be much appreciated!
Thanks all!
Jeremy