I made a rock with 5 subdiv levels. On the hightest level I sculpted small cracks and pores. Now I am trying to create a normal map from only those small details. So I created the map from subdiv level 4.
Unfortunately this normal map still captures all the big details as well which I don’t want.
What could prevent my subtool from behaving as it should (Capturing only the smallest details when baking from level 4 )?