ZBrushCentral

Noone' stuff

Hello guys wanted to post my latest one. Meet Cap. Spaceman.

He stated as a blend shape study (layers in ZB) and ended up as a full blown character.
I was experimenting using layers to iterate on facial features on an alien dude, and trying to develop a nice pipeline for character concept that would be useful on production too. You Can check that out on my blog

Cap. was sculpted in Zbrush and rendered with Keyshot.


If you got any questions, suggestions, critiques or comments I’m more than happy to receive them.
Hope you guys like Cap. !
Hugs everyone

Interesting outfit @Noone :slight_smile:
Jaime

Thanks @Jaime, appreciated :smiley: