ZBrushCentral

NoiseMaker Stretching Problem

Hi Guys,

So, I’ve modeled this pouch and UV it in Maya, then I export it to ZBrush, and I have this visible stretching problems when I apply NoiseMaker in Zbrush.

This is my mesh.

My UV

If you notice, the UV Border is not smoothing when I subdivide the model, it maintains its lowest resolution border, not sure if this causes it since the first picture is actually the lowest resolution model with NoiseMaker applied.

Attachments

Noise_Maker04.jpg

Noise_Maker03.jpg

Noise_Maker02.jpg

Noise_Maker01.jpg