Hi good days to everybody , this is my first question to post in here .
I have met a problem at trying a noisemaker modeling after watching etcher’s tutorials about noise maker .
here is my steps of the trying
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make a simpe cylinder model and make its inner radius to 100
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make this model to 3d poly mesh and use UV master to make its uv
3.after done, I give my model to 3 subdivision level and enter surface panel and activate the noise maker
I use a 16bit gray psd alpha as the pattern
this is the 3d mode in noiser maker
how can I correct the side stretched pattern ? I tried to click the uv buttom with the same settings but the pattern becom a mess pattern…
I have tried to change its scale and strength setting but it is in vain … so anyone can help me to solve this problem ?
ps. sorry for my bad English