hey aurik, thanks again for your replies.
i understand all that your are saying, im down with ya! however, let me insert the problem …:
The tool that you need is the other Divide button – the one at the bottom of the Deformation menu [this should be res indep.]. When you click that button, it doubles the polygon count in all unmasked parts of the model. Following this up with the Smooth deformation will smooth out the vertices [—> this is the thing, it aint smoothing the vertices on my imported ‘3d PolyMeshes’!!! This Smooth function works fine on the primatives, but not on my imports. all the other deformatn functions work fine on all meshes, just not Smooth on imported PolyMeshes.]
i dl the demo versn to check to see if it might have been something to do w a bung binary …but when i tested it on the star, the same result of no result. in the manual under 3d PolyMesh, Modifers, Deformatn it claims “The same deformatn controls are availible for all 3d objects”.
i dont think this a technique thing as (appart from being stupidly simple) i have no problems applying any other deformatn on any mesh. just to be doubly sure, you are 100% sure that you have no problems smoothing a 3D PolyMesh object? i do hope this is the case, and i am just missing something simple …but what?
thanks alot again!