This is my first attempt to shade and render realistic skin with Arnold Renderer in Maya.
The model was sculpted with Zbrush, skin detail has been enhanced using displacement maps from XYZ.
For the Hair, I used Maya XGen.
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Very nice first post @Sara.Ghasemi, your character looks quite dramatic and intense Well done!
Jaime
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aweomeee keep up the good workk
Excellent work and welcome to ZBC!
First, welcome to the ZBC community!
Second, spectacular work
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well done
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Beautiful. Love her lips!
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