Hi there,
So I’m new to ZBrush and couldn’t find an answer to my problem, thanks for helping.
I’m trying to add polygons to a part of the body, but because I’m at a high level of details now ZRemesher isn’t really an option. I figured I could use adaptive skin, press A and add a zsphere but there’s only a Unified skin subtool. I guess the ztool wasn’t started from a Zsphere (I started from an existing ztool to learn and play around), is there a way to make it back to a Ztool with which I can see and modify its base Zspheres?
Thanks a lot!