I’m trying to render a model of a girl sitting on a rock. I’ve got the lights set up to my satisfaction and am now trying to render her. I am facing four problems:
- I’ve turned antialiasing up to max on border and amount, but the internal and external edges are seriously jagged
- When it renders, it turns my rock and the figure’s hair solid black most of the time. The subtools and tools are then just shadows.
- When it does render properly, the fibermesh hair looks like brown string with no proper lighting. I’ve used the fibermesh that looks like silky hair in the preview.
- My figure does not cast a shadow on the rock when rendered, even though my primary light source shadow is set to 100%.
I would be so grateful if anyone is willing to help with any of these issues. I’ve read the documentation and watched the tutorials, but I must be missing the answers.