Hello friends,
I am fairly new to texturing and zbrush and I encountered a problem which some of you probably may know how to get around it :=)
.
Step by step,I modeled this structure,applied a sand texture to it via texture map,went into polypaint from texture option and painted it and finally exported the texture using multi map exporter->texture from polypaint.
You can see the exported texture above.
I opened the same obj in another scene,and imported my texture onto that model and results are like this
This probably have a reasonable and easy explanation and I would be very much glad if somebody could help me out here.
-Yaz