Have you read through the description? The track listing?
The model is created entirely in ZBrush. Starts with ZSpheres, gets refined, UV mapped, high poly details applied in Projection Master, and three different maps (bump, specularity, color) are painted. All in ZBrush. The file is exported with displacement maps.
That’s all of disc one, and most of disc 2.
22 of the 24 chapters represented.
92% of the content, or roughly seven hours and 20 minutes are all ZBrush.
So, what’s left?
Well, the textures get refined in Photoshop. That’s an outside application, but you’re probably running it.
And then in the last chapter, the model is imported and a material created, adding the various maps you’ve created to their respective nodes in the material editor. Lights are placed, and the render button hit.
Does this last chapter translate? Probably not.
But, whatever your 3D application, it has a material editor, and bitmaps can be assigned to it’s various slots. So, let me break down the possibilities: Either know how to do that already, you have a manual nearby which describes the process in depth, or you’re running pirated software and have a special place in hell awaiting you.
You will have to figure out how to apply a displacement map in your application of choice. But, hey. It’s not like we’ve got a hundred threads discussing that very topic here.
(oh, wait. it’s exactly like that…)
Meanwhile, you’ve got a great artist showing you every step he went through to create a better image than you’ve ever made, and you’re quibbling over maybe a half hour of content you should be able to figure out without even watching.
If you can’t afford it, have a personal grudge against Alex, or don’t like his work, I can respect that. But this Maya excuse is just nonsense.
Doesn’t bother me none, though. I’ve ordered my copy, and I’ll have all that training when we’re competing for jobs. If you don’t, it just makes my life easier.
Regarding the price:
It costs what it costs. We don’t need to know why. Either it’s worth this amount to you, or it isn’t. If you’d rather buy something else with those dollars, do so and move on. Or buy it and move on. Or save your money and buy nothing – that’s fine. Just, get past this.