I just purchased the new ZBrushCore. It looks awesome and I’m just getting into it!
My 1st objective is to model a head and horns of a rodeo bull that looks real angry and render in full color.
When completed, I’ll be 3D Printing in Full Color a scaled model that will be integrated into a new game product I am developing. See HOOKiNiT.com for reference.
Please see the attached picture showing my 2D graphics for the games scoreboard to get an idea of the Bulls look.
The other two pictures show a mesh of a Bull I purchased from TurbSquid as a starting point for the mesh.
My question to the Forum is: I’ve looked at quite a few of the current video’s and it is initially overwhelming. Is their some tutorials that show the user interface and explain the basics of ZBrushCore and the best practices pertaining to workflow, etc.
Any help advice would be appreciated.
Thx!
Rick Steele