SimpleCube makes a 6 polygon, 8 point cube, out of the native Cube3D Tool.
It does so by making a non-smooth Unified Skin, and reducing it’s geometry with Reconstruct Subdiv.
Most common use, would be for starting off using the box modeling method, combined with EdgeLoops.
:+1: include source script code.
Special thanks: This plug-in was made using a technique demonstrated to me by WingedOne, and his car modeling tutorial script.
Here’s the original link to that car box modeling tutorial.
I’ll eventually give it a permanent home on my homepage, for now, use this thread.
Questions or comments, email me at: [email protected]
Or add to this thread.