Thanks for your comments!
I’m also writing a complete modeling tutorial on him, from Silo to ZBrush, you can read a first, early vesion here, C&C on the tut would be fine, too!
http://www.cgtalk.com/showthread.php?t=214749
Maybe too much text right now, I’ll try to rewrite some stuff and try to keep the balance between text and images!
@aminuts, again: Well, Wings currently is a lot better when it comes to selections, for example. It has Selection Highlighting and Pre-Selections built in, so I can model very fast and accurate (although Silo 1.4 will also have these features), also Commands like Select Edge or Ring often don’t give me the expected results in Silo, Wings is really great here. And yeah, it’s just the production-proven Wings workflow that makes me enjoy it a lot: It’s all these little things that make it so comfortable to work with, e.g.: When I have selected some faces and press “v”, all of these faces will be converted to vertices without a hitch, the tools just work very nicely and I love the Wings Soft Selections. On the other side, Silo is doing some great stuff that Wings can’t compete with at all. The cool Topology Brush, it’s WAY faster than Wings, it has tablet support (very important to me!), it’s just such a solid and nice modeler and I really can’t await the 1.4 release!
Ugh, that was a little long now…
Dickei: Well, you’ll have to wait a little until you’ll see beard or hair, but at least here’s a shot of his hood quickly blocked out:
[attach=10191]nerrick09.jpg[/attach]
Andy: Thanks! Well, this time it was just to train my skills in traditional modeling and to have something I can write a tutorial for, hehe
But yeah, Edgeloops are a major issue here. I’m not so familiar with Silos Topology Brush yet, so I just work the “old school way”, heh! I think I could’ve modeled this guy in ZBrush in not even half the time I needed in Wings/Silo (though I’m not the fastest boxmodeler out there, I’m addicted to rotate around my models for hours… ;)), so I’m of course very interested in different solutions when it comes to edgeLoops. We’ll see what Pixolator has in mind for us poor modelers! 
To answer your question: Oh, I’m not in a CG school or so, I’m a self-taught Maya/Silo/Wings/ZBrush, etc. User, I’m currently studying traditional sculpting in an art school in vienna. It’s great to work with Clay at school and trade it for Polys when I come home. Also, my sculpting tutor is very interested in the stuff I’m dong here and wants me to buy a Silo and ZBrush license for him, so I think there will be fun times ahead. I’ll post his stuff here after I taught him how to use the software! Should be very cool to watch his results, hehehe! 