ZBrushCentral

Nephalim(still in the works)

Well I’m finally getting somewhere with maya and zbrushosx
this is what I got so far had a little fun with film grain
please critique, need suggestions and maybe displacement export tips for osx 312b.:rolleyes: :stuck_out_tongue:

nephalimforWeb.jpg

Attachments

NephalimFilmGrainlow.jpg