ZBrushCentral

Need To Add More Geometry to Mesh. Possible?

OK I now wish ZBrush had voxels so I could sculpt with unlimited geometry. :slight_smile:

  1. Anyways I want to add a neck and bust to my head. Can I fuse another sphere onto the existing mesh for example? Can this be done in ZBrush without a lot of fuss?

  2. Since GoZ isn’t available for Blender can I export this head out of ZBrush at the lowest sub level and then add the polys in Blender and then reimport it and go back to the highest Subdivision level? Possible?

head.jpg

  1. You can add more 3D meshes then use Remesh All.
  2. Yes, you can, but you will have to add your subdivision levels again when you import back into ZBrush.

This thread might give you some additional information: http://www.zbrushcentral.com/showthread.php?t=68036

Use the InsertMesh Brush
http://www.pixologic.com/docs/index.php/Mesh_Insert_Brush