Hello all,
My company does not own Zbrush and to make a long story short, we’ve had an artist run us through the loop and this is the icing on the cake. I finally received a model from him and he saved it in the .ZTL format instead of a universal format. So, I asked him for the .FBX and he said Okay… yet I’m still waiting (no surprise at this point).
Proactively, I downloaded the Zbrush Trial version. I know you can export as .FBX, but I am unsure how. The .ZTL file opens up and is seen on the right pane. I tried exporting as .OBJ and it did now keep the UV/textures. When I try the .FBX export, it says I need something inside the Edit mode. I’m not sure how to do this after importing the .ZTL file (imported as tool).
Could someone in this community please help a small indie developer out?
Thank you!