ZBrushCentral

need help with 'dyna subdiv' smooth curvy line! (image attached)

Hi! I need help/tip on the issue below

I got a zmodeler car and i’m about to group split’em for a seam btw each parts

no.1 pic was before split/dynasubdiv. just poly grouped them

no.2,3 pic when applied ‘dynasubdiv’

no.4 pic right after group split by polygroup (you see edges are already off)

no5 pic I panellooped (0.02), creased and adjust edges closer to look smoother but…eventually ‘not ok’

I’m wondering how I can get a right smooth tangent on those two panels’ edge around taillamp part (red circle)

should I manually move edges one by one til i get’em right???

anytips???

basically, circlular edges in panel are not anymore circular when group split and dynasubdivid

group split and dynamic subdivision ruins my circle…

I creased edge properly but couldn’t get my circle back

wheel housee curve along the tire suppsed to be one smooth circular curve with beautiful tangent

Attachments

subdiv problem.jpg

asdasdasdasd.jpg

fender problem.jpg

You have a mix of tris next to quads, which can cause problems.

I don’t know…they were just unavoidable since It’s Zmodeler

After ‘dyna subdi’ applied, I wasn’t able to work on Zmodeler but

fortunately I didn’t have anyproblem causing from Triangles

thanx for the tip!