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Need help on my architecture project

I hav created a physical model with latex and thread, is there any way I can model it in zbrush? Thx.

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Yes, but your inquiry is too broad to address in detail here. I would approach this by first sculpting the volume your framework encloses as a physical object, then draw out tubes as curves over the surface for the frame, paint the more membranous portions as masking over the object then extract it, sculpt as desired, dynamesh together, then ZRemesh into manageable geometry.

Each of these functions will require study of the Zbrush documentation, and practical experience.

Thank you very much for your help! I will try that out:)