Hello. Thanks for taking the time to read this post.
How do I place an image I already have on a polyMesh in zBrush to use as a reference image, then afterward use Projection Painting to paint on top of my reference image using it as a guide?
I have sculpted in zBrush for a few years, yet when my sculpt is done I usually export it out. This time around I want to finish the entire project I am working on - in zBrush, instead of exporting out to do texture/material work. So anyway, to quickly recap my question -
I want to put a image on my polyMesh, then I want to be able to use projection painting to paint the “final” (soon to be) texture on my mesh.
If you know how to do this, please advise. Thanks again for reading this post.