ZBrushCentral

Naturally

Hey guys, here is a recent project I finished recently during the BETA testing program of the Adobe 3D tools. Everything was sculpted and set up in ZBrush and then I used 3D Sampler to create the PBR materials, 3D Painter to paint the textures and then 3D Stager to render the final image (some colour correction in Lightroom):





I recorded the whole process including the sculpting and setup with ZSpheres so I’ll put a time-lapse together soon and share it here.
hope you guys like it!

More high-res shots on my ArtStation

3 Likes

Hey it looks awesome @Pablander, I can’t wait to see the whole process you had recorded.
Nicolas

This looks wonderful - and I can’t wait for the time-lapse! :+1: