I’m trying to populate a landscape with a large number of trees. Nanomesh seemed like the perfect solution to that, except there’s a problem I can’t get past. To illustrate
As you can see, the inserted meshes align to the poly. This isn’t a problem on the flat sections of the model, but on slopes, it creates some gravity defying foliage. Is there any way to force the nanomesh to align to global xyz coordinates? I tried messing with the rotation settings in the NanoMesh palette, and that does let me ‘straighten’ the inserted nanomeshes, but it only works with a poly by poly approach. With thousands of polys to populate, it’s not really a feasible solution. On top of that it prevents me from using the ZRVar option when I increase the random distribution (without ZRVar the look of the inserted meshes is way to uniform).
In essence, is there a way of mass inserting meshes into the model, either via NanoMesh or another method, that forces the meshes to follow the same coordinates regardless of the facing of the poly they’re being inserted into?