I modelled my sister in zbrush from a sphere.
I used zremesher and the added more edge loops in zmoddler as I was losing some forms with divide. I then smoothed out the results and used clay tubes,dam standard and smooth mainly after lots of topology move and regular move.
The eyes I sculpted from another sphere and masked in the main shapes and sculpted the rest.
I dont have many pictures of my sister as most have filters on from snapchat and stuff like that so I used my memory and the 2 pics on the main image.
I dont get to see her much, every few years or so it was not easy. Patients was key in this one.
Thanks for looking!
Regards
Calum
